![]() ![]() More and more 3D artists are encountering huge datasets such as scanned meshes that need to be simplified. Whether you are creating game art, preparing a model for large scale destruction or modeling a character, Houdini has the right tool that is supported by our non-destructive procedural workflow. It can also be used for soft body effects with volume preservation. ![]() PARTICLES Whether you are creating dust and debris or a flocks of birds, the particle tools in Houdini let you define a clear set of rules using a simple node network made up of sources, forces, attractors and collision objects. Particle fluids can be surfaced at the geometry level to produce high quality splashes while fluild forces are used to create white water effects. SideFx Houdini FX I hope this one will solve the issues I had with Leave a Reply Cancel reply Your email address will not be published.
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